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by vfinn
2173 days ago
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I've been also thinking about systems like this, but wouldn't you need constraints and counting?
I mean let's say you modeled human behavior based on basic economic principles, then you'd have constrains/rules like: if money < x, stay home (and you wouldn't meet new people and have an impact) if money < y, walk instead of taking a bus (and you would get only so far, your reach is small) if money < z, have no energy to do new things (your behavior would stay the same) if energy < c, die edit: adjustments |
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