|
|
|
|
|
by Phillips126
2169 days ago
|
|
I certainly avoid games that put these trends front and center (even if free). Some games that I've purchased over the years, Destiny 2 for example, have changed their model completely and I find it saddening. The core game is now free (which I paid full price for) and all expansions (DLC) are paid. They also include paid seasonal content (4 times per year, 10 weeks in length, $10 each) where they introduce some (typically poorly received) content to grind out and some new items in their in-game real money market (Eververse). Typical items in the "Eververse" are $10+. I hope these trends fade away over time although I am not expecting that to be the case with the profits some of these publishers are reporting. |
|