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by irrational 2167 days ago
I’ve backed a lot of board games. I would never back one that has not been throughly play tested, has the rule book basically finished (at least the text if not the images and graphic design), has a play through video, and ideally has some reviews of prototype versions from trusted reviewers.
1 comments

And it's a good idea to apply similar ideas to early access computer games, which was my point. People will try sell you something that doesn't meet that bar, but you don't have to let them.
The point is that the business is very different - an almost-ready board game has spent just 5-10% of its total budget because all the big money is needed for manufacturing the production run; so an almost-ready board game can need crowdfunding to make it.

However, an almost ready computer game has almost all of the effort (and money) already invested. If it's 90% ready, then it needs some 10% extra money and some beta testing, so it can go on an "early access" sale but does not need crowdfunding to get released.

And if it is at a stage where it still needs 90% of the total budget and wants to gather it from crowdfunding, then you can't apply the same ideas as from a boardgame, because a computer game can't be ready for play until much (or most) of the work and money is already spent, like you can with boardgames.