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by diegomacario
2183 days ago
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Hi everyone! I'm the author of this project. I wrote it because I was very curious about physics simulation, and also because I wanted a reason to study a few libraries that I had never worked with like Qt. In the readme I tried to explain all the details of how the simulator works. If you don't have time to read it, at least take a look at the GIFs in it. They showcase everything that the simulator can do. |
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For example, recently I wanted to create a scrolling behavior with boundaries based on properties of the content. In this case, I wanted to draw a column of cards with a bit of tension to overcome before flipping to the next card.
See this diagram: https://imgur.com/a/zVvwtEu
If the viewport was a physical actor in a simulation, gliding along a track that I could generate based on the content, then the left edge of the actor could control the scrollTop or drive the translateY of the content, etc.
Just wanted to share a possible application of your awesome work.