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by lanerobertlane
2190 days ago
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I remember Dungeon Master on the Atari ST having fuzzy bits. There was also another game, I can't remember which that instead of locking up or not loading on detecting that the fuzzy bits were not fuzzy (and hence it was a copy) changed the gameplay so that the end boss was unbeatable. |
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[1] http://dmweb.free.fr/files/Atari-Copy-Protection-V1.4.pdf