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by Kuinox 2186 days ago
130ms is considered a lot in competitives FPS. But for videoconference, I don't know if it's a lot, In the fps you get feedback of your own actions instantly, in videconference, you don't get this feedback. When you talk to someone in person, there is a latency, the time the brain process what happened in front of him. It add a latency of at least 250/350ms. I don't think adding 130ms on top of that is pathetic.
1 comments

>It add a latency of at least 250/350ms. I don't think adding 130ms on top of that is pathetic.

Adding latency is always bad. You're seldom in control of the full stack. Latency will come from hardware, firmware, your OS, the network, everywhere. The responsibilities are split. But if even a single node of the chain doesn't take latency seriously, it screws up the whole, because every link of the chain adds latency.

That said, 130ms is a lot for a single link of the chain other than the network (physical distance will of course incur latency).