| >> I don't think this can happen today and I also believe this is the reason we don't see anything close to the original Deus Ex. > The solution to that is to look outside of the traditional gaming paradigm. I don't think indie & VR gimmicks are the solution to lack of games that are close to the original Deus Ex. It's not revered for original superb mechanics; most of everything it does was done before. It's that it put them all together and did so many things right to create a polished, immersive experience with a compelling story (rather footed in reality as opposed to all out scifi/fantasy), strong plot focus (as opposed to disconnected mass-produced side quests), rich level design, lots of choice and player freedom, great music, replay value.. Hardly anyone is doing that. But, evidently, a lot of gamers want that. > If you're only looking at games like Deus Ex then it could be easy to miss all the other stuff going on. I just don't see anything that really compels me. Stuff is going on, and it's mostly not worth my time (or does a terrible job marketing itself). |
Not enough really, we've had the Deus Ex reboot (Human revolution), Dishonored, Prey and their respective sequels, they're all great games but they didn't do amazingly, they mostly did "ok", they're all now on hiatus with their studios working on other franchises.
I think these games (immersive sims) are actually pretty difficult to make and the reward just isn't there vs other genres out there right now.