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by GuiA 2197 days ago
Very cool from a tech standpoint.

From a product point of view, I find it interesting that the illustrations/concept videos for these things always show people interacting very closely to the wall - e.g. playing chess, sitting around a table, etc.

https://tonari.no/static/media/family.48218197.svg

But in practice, people tend to keep their distance from it. E.g. the pictures of this setup tend to show people clustered in their own group on each side of the wall, with a solid 2-3 meters from the wall.

https://blog.tonari.no/images/ea56c74d-a55d-4183-9a7b-d69795...

It makes sense, it's awkward to be close to a large solid (emissive) surface, and humans instinctively get closer to their in group when faced with an out group. I wonder how the system could be designed to encourage participants being closer, if there is an advantage to that.

2 comments

A practical problem to solve there: where do you put the cameras? I would actually prefer putting them behind the screen if possible - a few small pinholes wouldn't be that noticeable. If you could put multiple wide-angle cameras in multiple places, you could stitch them together in software and create a real feeling of closeness.
I'd sit closer but the picture then distorts and I am distorted for my conversation partner.