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by ShinyRice
2195 days ago
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I don't understand why you're getting snagged up on in QFT, I've recently done a course on that and it wasn't that complicated, though that's if and only if you've studied or at least understood the algebra of creation and destruction operators found in the quantum harmonic oscillator, and classical field theory. I didn't have a course on classical field theory, but I did have a chapter of a course dedicated to it. In terms of math, I've only encountered linear algebra, multivariable calculus with A LOT of Dirac deltas and a smidge of complex analysis, necessary to calculate the Feynman propagator. |
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My current pet project is to try and write a "renderer" that uses QED, or better yet, some more advanced subset of the Standard Model instead of the oversimplified "raycasting" model typically used in computer graphics. I'd be happy with a "quantum" Cornell Box, ideally in a fully relativistic model that can simulate the speed of light, diffraction, interference, etc...
I'm trying to see how far modern physics has gone and still be in contact with a fully general, numerical, real theory. Not just the abstract properties of statistical theories, if you know what I mean.
So far it hasn't been a fruitful journey, I can't even find a reasonable description of an electron's U(1) field equation as described by QED. I get that it has a bunch of properties such as its symmetries, transformations, etc... but this is like the description of an elephant by a blind man touching each part.