|
|
|
|
|
by zenojevski
2193 days ago
|
|
This is really cool! I think I can spot a few places where you got inspired by Worms as well :) - Scenario doodads like trees
- Projectile distances when they fly off screen
- Cross tombstones, like in the original Worms! Is that right? Edit: What do you think of remote multiplayer via shared Tmux sessions? |
|
There is minimally one another thing I would like to borrow from Worms and it's the water. I like the idea of tanks to be sunk when they are "out of terrain".
Good idea with this multiplayer. I didn't think about this way. Fell free to reach me on e-mail (see github profile).