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by imtringued
2197 days ago
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I don't remember the name but I definitively saw attempts to build a general AI that was designed to solve 50 different games. There was one long learning phase where the AI learns mechanics that are common to all of the 50 games and then there is a much shorter learning phase that is just specific to a single game. Same attempt was made with a Minecraft bot. First it just learned how to live and interact in a vanilla world. Then it was fed twitch pvp livestreams and finally it was placed in a pvp server. It didn't perform super well but watching the livestreams was definitively more efficient than learning combat from scratch. |
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