| Thank you for posting this, Bambo! I was curious why we were seeing 10s of new stars all of a sudden and trying to figure out where the GitHubbers were coming from. Grid Engine 9 is now the largest pure-Lua game engine on GitHub. As s_y_n_t_a_x has mentioned in this thread, I built the Grid Engine on top of LÖVE. I came from the hlcoders world, having used the Source Engine for several years, and was upset the 2D world didn't have sophisticated game engine technology like the 3D solutions in the field. There's tons of great game software out there! But to me, a game engine isn't just a load, update, draw framework. There's a lot of hard work involved past binding libraries together. A game engine needs an architecture, it needs to do multiplayer serialization for you, and give you a meaningful way to load maps out-of-the-box, and so much more. Too many hobbyists are rolling this themselves, and I hope to continue to bring rich game development features OOTB to other hobbyists like myself. If you're interested in Grid, but don't find something quite right with it, could you tell me? I've worked on this project for at least the past 6 years from what my logs tell me, but it only continues to get better thanks to people like you all reading posts like this and giving me feedback over the years. Thanks again,
Andrew |
1: https://github.com/Planimeter/lgf