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by markus_zhang
2213 days ago
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But at least since the late 70s the kids then who were able to purchase a machine at home (Apple II, Commodore) did manager to stay 24 hours behind a screen. And a lot of interesting things came from that era. I'd argue that it's not the distraction or time spent before a screen, but the complexity software engineering becomes. Back in late 70s and 80s if you owned a personal computer, you can literally map the whole memory into your brain. A commercial game could be developed in under 2-3 months. Just look at how ID Software managed to pump out tons of games in under one year. They are definitely very talented, but how come they don't do it nowadays, or even in the late 90s? Nowadays computing is the red sea where competition is cut throat and even great talents only get to work in a niche area. |
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