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by drludos 2214 days ago
Thanks, I'm glad you enjoyed the article! I actually have made several games for other consoles (GB, Mega Drive, Atari 2600, Atari Lynx, Neo Geo), that you can find here: https://drludos.itch.io/

And I wrote two other articles like this one, that try to cover "how the console works" and their limitations I faced during each project:

- Making a Game Boy Game in 2017: https://www.gamasutra.com/blogs/DoctorLudos/20171207/311143/

- Making a Mega Drive /Genesis game in 2019: https://www.gamasutra.com/blogs/DoctorLudos/20191019/352537/

I hope you'll enjoy them too! :)

For the Nintendo 64, this is way beyond my current programming skills (3d and all that). But I know that Matt Philips (who made the incredible Mega Drive game Tanglewood in 2018) was toying with N64 development and sharing about his experiments on Twitter: https://twitter.com/bigevilboss

1 comments

which of the consoles you've developed for was the most pleasurable/least hassle to work with?