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by lxdesk
2212 days ago
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I think I understand this one. I would restate it as "Powerful static type systems usually encode more constraints than you can easily reason about." And that's good(it catches your errors) and bad(you start to fight the compiler instead of solving the problem). With simpler, more gradual designs like what are in Typescript or Haxe or even static, native-code languages like D, you have more escape hatches available, so you can iterate on the specification a few times and get code running quickly but also aim to make it tighter over time. |
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