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by skcode
2224 days ago
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I've used Unity and Unreal Engine 4 for a while I don't think i'll want to switch from UE4 for 3D based things i'm pretty excited for Godot 4.0 and all the new nifty features I've been hearing about. Does it make sense to hold off diving into Godot until 4.0 (for 2D-based things) or will there not be too much to "relearn"? |
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Therefore, I assume that the fundamentals of Godot will stay the same and you should be fine diving in with 3.0 already :-)