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by monocasa
2222 days ago
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It was a pretty bog standard 6T SRAM block. You can see a die shot here, and I don't think going to 8K would have been a huge deal. http://www.hotchips.org/wp-content/uploads/hc_archives/hc09/... That being said, going to a real cache rather than a block of manually managed memory I thin would have been the better design choice. Most textures didn't fill up the memory because of the practicalities of managing that memory. A double buffer scheme to load a block wile rendering from another one, the fact that you have to eat the whole cost of the full texture's load before you can render from it, etc. |
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