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by rubicon33 2229 days ago
Linus Tech Tips did a pretty damn good review of the Quest + Link solution. At the time he did the review, it looked like it had some very strange black bar artifacts when turning your head quickly, which the Rift-S did not. He also described it having a slight lag in the controls.

These kinds of things are likely non-issues for your average gamer who isn't moving really fast, and isn't requiring ultra precise controls. For some people though, it's a huge deal breaker.

I'm personally very grateful for both Valve and Oculus. Oculus is serving the mass market, and doing a great job of it. I just hope in the process, we don't lose the high end consumer gear like Valve Index.

1 comments

How long ago was that? The Quest link cable stuff is still in flux. Not only did they just announce a few days ago that any USB 2.0 cable should now work[1], but they note in that article that Carmack is hoping to add a new mode to take advantage of the higher bandwidth of USB 3.1.

It's entirely possible if that Linux Tech Tips review was more than a month or two ago, things might look considerably different now.

1: https://uploadvr.com/oculus-link-usb-2-update/

It was about 3 months ago:

https://youtu.be/AGScX_8plYw

He talks about "lag with lag compensation" when referring to some of the controls on the quest v.s. the rift-s

Hopefully that has improved, as I bought a quest and it arrives tomorrow! CV1 owner.

Also... Is Carmack still working on Oculus stuff? That's awesome. I got really sad when I heard he was leaving Oculus to work on general AI.

I know, it sure seems like he has a lot of skill and institutional knowledge to contribute. That said, I'm not sure what his current involvement is, I just know they referenced him in that article.