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by voppe
2235 days ago
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I've been using UE4 for VR development as a hobby for the last year or so. I have to say that I was against Blueprints and had quite to fight with myself to give them a chance, but once you get used to it it's not that bad. IMO still worse than pure code and sometimes much slower to write (complex arithmetic operations are painful), but at least it's not C++.
Also, sometimes a visual representation of what your code is doing helps you simplify your code architecture when it gets too convoluted. |
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