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by lumens
2232 days ago
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Extremely impressive. That said, I am struck by how the inaccuracies in physics modeling start sticking out like a sore thumb the closer the visuals get to realism. After gawking at the ground and falling rocks in the first scene, I kept getting stuck on the weird movement of her ponytail. Also the landing of the first jump across the chasm. Picking nits for sure; incredible work here. |
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A game with cartoonish or simplified rendering can get away with one attack animation, one "working" animation etc; but once the rendering becomes realistic, you need better animations and physics, etc.