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by OctopusSandwich 2231 days ago
That looks so good! I hope they add few VR related features. I tried running the default VR scene with Unreal 4 and couldn't get it to work.

Unreal looks better than Unity but I found it difficult to get started.

2 comments

It took a good deal of fiddling but I was able to get this starter project working with Valve Index: https://www.unrealengine.com/marketplace/en-US/product/steam...

It included teleporting and picking up objects, full hand tracking and finger positioning.

Overall, it seemed like a decent foundation but clearly needed a LOT of work to be ready for a full game. The skillset and toolset is very different than what web/app devs and backend devs use.

I've got the default VR scene running on my Quest. It works pretty well - there's just a slight bug with the teleport texture.

The Unreal Editor was not as easy to use as I thought it might be, but it isn't too bad. I wish it didn't take an hour to recompile shaders all the time though.