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by macspoofing
2234 days ago
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That was definitely the N64 marketing back then. Reinforce quality over quantity (as a way to explain away lack of third-party games), and load times (as a way combat CDs). Nothing you said is wrong, however. Cartridges and N64 games, in general, have aged better. But at the time, it cost them the console lead. Cartridges were a key reason why third party game support was so bad. If you were a fan of RPGs, Fighting games, and Sports games - you had to get a PSOne because the options on Nintendo were so bad. People were excited about CDs and FMV in video games. Huge multi-disc games were released for the PSOne that could never be ported to the N64 - further contributing to the dearth of games on the system. Don't also discount the fact that the system came out almost 2 years after the PSOne due to various hardware delays AND lack of launch games (the system only launched with two!!). Plus the system and games were more expensive. |
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That is: I think the N64 not being the "lead" console was a foregone conclusion regardless of whether it used cartridges or CDs, and that had the Nintendo 64 jumped on the optical bandwagon it would've suffered rather than prospered, all other factors being constant. The Gamecube is evidence of this, with Nintendo's market dominance slipping further even after making the switch to optical media (though one could definitely argue that the choice of Mini-DVDs kneecapped the Gamecube right from the start, introducing the worst of both worlds re: load times and capacity relative to other consoles in its generation). Yet, even the Gamecube and the N64 before it were popular enough to be commercial successes; neither of them really "lost" the Console Wars the same way SEGA's and Atari's consoles did (or the same way the Wii U arguably did).
> the options [for roleplaying/fighting/sports games] on Nintendo were so bad
The third-party options were unremarkable, sure, but the Nintendo 64 was the debut platform for Super Smash Bros., which was a pretty massive commercial success even then (let alone in future iterations like Melee and Brawl). Can't speak much to RPGs or sports games, since I didn't play very many RPGs back then (and never really found much enjoyment in sports games, on any platform), though I'm pretty sure the Legend of Zelda games and Paper Mario all fall into the RPG genre and all had pretty great critical acclaim and commercial success.