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by ccmonnett
2234 days ago
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For others interested in why ray tracing scales O(log N), this is covered in an earlier video in the NVIDIA "Ray Tracing Essentials" series, specifically this one: https://youtu.be/ynCxnR1i0QY?t=173 It's timestamped to the discussion of why this is true, but the whole video (like the series, IMO) is very informative, this one focused on "Rasterization vs Ray Tracing". |
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