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by cameronbrown
2234 days ago
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(Replying to dead comment.) > Valve did so because they had steam money to rely on, they were boiling the frog slowly. Citation needed. Valve have been very good to the TF2/Dota 2 communities. Again, you _can_ run the servers for these products. Worst comes to worst, if Valve turns evil, then pirating the software is easy. There's good points to be had that Overwatch is terrible for not releasing the server, but Valve are not. |
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You don't grasp the reason quake champions is a server locked game is because of gamers buying client-server coded software.
You're a corporate fanboy. You don't grasp the reason Doom 2016 and no level editor is specifically because of the last 15 years of the war on PC game ownerhsip that began with mmo's in the late 90's.
That all those "MMO/freetoplay" games on steam would have been boxed products with lan/server exe's in a former era, of the public had not taken them up to begin with, valve would have never come up with STEAM. Steam was a direct reaction to ultima online.
Valves long term plan was to remove ownership from his customers, and valve no longer needs to produce games because their long term agenda was making money, they want to be the middleman that skims money from every game sold.