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by jokoon
2237 days ago
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That's true in most cases, if you want to make a game as fast as possible, if it's not too ambitious, if you like the framework, and if the constraints are satisfying. Frameworks are not so cut and dry compared to libraries. Not using a framework is not necessarily a bad idea. |
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I do get your point but honestly unless you're a big studio or a custom engine enthusiast, there's very few logical reasons not to use a framework.