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by dr_dshiv
2234 days ago
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“Complexity can be tamed, but it requires considerable effort to do it well. Decreasing the number of buttons and displays is not the solution. The solution is to understand the total system, to design it in a way that allows all the pieces fit nicely together, so that initial learning as well as usage are both optimal. Years ago, Larry Tesler, then a vice president of Apple, argued that the total complexity of a system is a constant: as you make the person's interaction simpler, the hidden complexity behind the scenes increases. Make one part of the system simpler, said Tesler, and the rest of the system gets more complex. This principle is known today as "Tesler's law of the conservation of complexity." Tesler described it as a tradeoff: making things easier for the user means making it more difficult for the designer or engineer.”
― Donald A. Norman, Living with Complexity |
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> 31. Simplicity does not precede complexity, but follows it.
> 58. Fools ignore complexity. Pragmatists suffer it. Some can avoid it. Geniuses remove it.
All that said, I've definitely seen cases where trying to insulate the user from the reality of what's happening behind the scenes often dramatically increases complexity. When it's done poorly, in increases complexity not only for the designer and programmer, but the user as well. One well-known example is the progress bar. After 30 years of lying to users about how long that file copy, download, or compile would take, many recent designs simply exclude it and include an animated spinner instead.