|
|
|
|
|
by wolfram74
2235 days ago
|
|
It's a bit of shame, too, because from what I gather, the N64 has a bit of an atypical architecture[1] that's made it hard to get the same quality of emulation that the game cube and wii have. It doesn't have a straight up and down GPU, it has what it calls a reality processing unit, that does graphics and sound. And it can be reconfigured with cartridge specific microcode? It's getting into the weeds on hardware design and I'm not experienced enough to have a strong opinion on the matter. [1]https://en.wikipedia.org/wiki/Nintendo_64_technical_specific... |
|
A little bit about their custom N64 GPU microcode is discussed here: https://thesolidstategamer.wordpress.com/2014/07/18/playstat... Edit: Developer interview here https://www.ign.com/articles/1998/02/27/journey-to-the-cente... and much more in-depth technical examination here https://olivieryuyu.blogspot.com/2020/01/introduction-factor...
Factor 5 did so many wild things to the GameCube, they have their own tag on excellent Dolphin blog: https://dolphin-emu.org/blog/tags/Factor5/