Also when this LLVM stuff doesn't work, it's a major pain to troubleshoot because all this is a complexity monster. Go and its Plan 9 heritage is more like 80s retro future and things like cross-compiling are super easy
In my opinion, compile times are irrelevant. Developers can always get faster or larger machines if they need them. What matters is how the final product performs on customer machines. Performance and memory usage of the final product, plus your ability as an engineering team to avoid costly and difficult mistakes are basically the only thing that matters.
> Developers can always get faster or larger machines if they need them.
Those who can get top notch hardware are already on top notch hardware and those who can't are limited by management decisions.
Even with top notch machines, compile times matter. Because the difference are huge in compile times of C++ and Go in moderately complex projects with bad build systems that are the norm.
> What matters is how the final product performs on customer machines.
Apparently today's developers value fast iteration speed and that's fine. The problem is they don't value user resources because they have top notch machines and don't care about performance.