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Gated Community, Blog, Blog, Blog. There isn't anything even close to HN for designers, for three reasons. One, design has traditionally had tenets from on high and views that since there are actual physiological limits to what the human body can read, there are set rules. Because of the acceptance of rules, there's acceptance of leaders in the industry whose trendsetting generally spans the next few years, much like the fashion world. However fickle design trends are, most clients aren't interested in novel solutions, they prefer to use whatever's popular. And, because there's no space for actual innovation, there's no need to discuss how to be innovative, unlike in programming. Basically, design is less creative then programming because nobody wants you to be creative. Two. Since design is a visual science, you end up getting a lot of people who're in it for the lifestyle to be cool, as opposed to here where people are into programming because they truly love it. In programming, the weak members go home and watch tv. In design, they go home and talk about design. These daytrippers tend to weaken the community, and force gated communities like Dribble and Forrst which further enable the class mentality in design. If these communities aren't gated, there's a huge influx of quasi-designers who wish to pad their marketing. However, this insularity tends to ostracize anyone outside of the class system. Three. There's been a traditional, accepted path for "real" designers: some freelance, then joining up with an agency, and then forming your own agency. Because this path is already well established in meatspace, there's no reason to form a board online: all the important stuff is going on in the back rooms of print shops and studios. Marxism in my design? It's more likely than you think. |