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by kroltan
2237 days ago
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> just run macOS on a VM As far as I know it is against the terms of service to run Mac OS on non-Apple hardware, so you can't just run a macOS VM. > Hardware isn't horrible from Apple. It's just more expensive for macOS. Is that not the same thing, effectively? For a given buying power, a player that chooses mac will have objectively poorer hardware. Yes, there are a few capable rigs for Apple systems, but they are ludicrously expensive and thus provide a minuscule install base for your game, so it's basically not worth the effort for a triple-A studio. Less demanding games might be more viable, but it's still a lot of costs in porting, build infrastructure and publishing for very little return. |
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If you start with the premise that you should just barely achieve 60fps with all effects enabled on this year’s top-of-the-line PC video card you’re artificially constraining your market. Make your game fun and make it run on as broad a set of users’ systems as possible and you have much better chances of doing well in any market.