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by toast0 2244 days ago
In terms of communications between client and server, I'm not sure what you get with WebRTC that you don't get with websockets? What's your intended application?
1 comments

For game-related use cases, we need to be able to specify which data is reliable and which isn't. Websockets use TCP which doesn't give you that control.
Yep, also I’d like to be able to transfer voice/video through the erlang cluster