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by qubex
2240 days ago
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Obviously the minimum possible amount of data for a “Game of Life”-type setup would be a bunch of ‘ON’ voxels somewhere near the center. As for the question itself, I think you’ve answered yourself: a Game of Life-type setup defined in three dimensions. I’ve seen a mention on HN of somebody implementing the (2D standard case) in 23 assembler instructions, so it’s very minimal. |
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I also think that “bunch of ‘ON’ pixels” would have to be rather large, if you think the universe could have evolved in many, many, different ways. A stochastic version of the game of life might be a better choice.
To prevent that from getting to chaotic, the next state of a cell could depend not only on the states of neighboring cells, but also on the past state(s) of the cell and its neighbors (in a sense making ‘time’ more important). Alternatively, one could slowly decrease the amount of randomness over time, allowing the universe to ‘cool down’ from an initial Big Bang into a less chaotic almost stable state.
Finding an interesting variant would be a challenge, though.