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by ashtonkem 2242 days ago
I remain dubious about VR/AR, because the use cases have remained incredibly narrow. VR has remained a more or less video gaming only niche, and AR is something I interact with once a year or so, mostly to see if furniture would fit.

It’s possible that future technology will make it more useful, but on the current trend it doesn’t seem likely that AR/VR would surpass even my Apple Watch usage, let alone iPhone.

1 comments

Me too. People forget that the technology they're supposedly replacing is something we use in public. So any replacement technology needs to not erase the context of being in public around other humans, and it also needs to be discrete. VR and AR are not particularly discrete, and they also erase a lot of context so they're non-starters outside of very specific technological environments like CAD.