Yew (and comparable Rust frameworks) do however have a pretty slow compile time and with that a horrible debug-cycle. It's so bad that I in general opt for React-in-Yew for prototyping and only reimplement components with more complex state in Rust.
Not likely. The only thing that really matters to me is developer ergonomics. I've never seen a project struggle because it couldn't render a table with a 1,000 rows fast enough. I have seen many projects struggle because they hired a bunch of junior engineers who had difficulty writing clean, maintainable JavaScript.
Rust and WASM will definitely take on for doing things like WebGL. I can't imagine Rust becoming the de-facto solution for building UIs.
https://krausest.github.io/js-framework-benchmark/current.ht...
wasm-bindgen seems to do well, though its code is rather imperative.