| I absolutely agree with the killer application part, even for business applications they still don't have any idea. On their website you have a video that displays several use cases that don't make sense if you really think about them. Just to dissect the first example where doctors look at a low resolution brain over a surgery table. I don't know why there is a woman without a device who thinks: "why are those three people looking over me here?". But I think the association is some kind of neurosurgery. * Neurosurgeons know how a brain looks like inside, that's anatomy. * If this depicts the CT or MRT of the woman, those are evaluated on high resolutions displays by radiologists. * It's difficult to keep those devices sterile in a hospital environment. Let's extend this into surgery. "Hey cool you can look inside the brain in real time". Why would a display not be enough in any other case? * Doctors don't wear a heavy device with a limited field of view during a 5h surgery. * There are devices with a high resolution display, that can show you in real time where you are inside the brain. I tried this device once with a melon, I could make the mental transition within a minute. Now imagine a neurosurgeon with all his skill. * What if there is a problem with the image. Right now the doctor can look from the display inside the real brain and check if something is off. You can't take the unobstructed view from a doctor here. The other two examples in the video are not much more convincing. The second one is solved by a warehouse navigation device. Maybe the last one, but a car showroom usually has a real car you can drive.... Even without it a VR Headset would solve the same issue. Why do they have to see their surroundings? After so many years and that much money, that's the best they came up with? I used the one from Microsoft in a museum, that could in theory be interesting. Make it more interactive. You had to stand at an exact position, it couldn't interact with its surroundings and my nose hurt because it was so heavy. I think the battery was empty after 15 minutes. Just the complexity building a fully interactive museum, all the 3D artists and programmers that would take. What else you could improve with those resources to enhance the experience? |