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by mochomocha
2253 days ago
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This is really cool! This is kind of a cloud CPU version of Universal Audio Apollo which offloads on local DSP chips. What's the lowest latency achievable in practice? I'd be surprised if you can run anything under 50ms, so it's probably limited to mixing use-cases, which is already really cool because that tends to be the "plugin-heavy" phase. How does it work in terms of licensing for the plugins that run remotely? I'm not familiar with common licenses used by plugins. |
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You can start with no additional buffering In AudioGridder. The additional latency on top of your configured I/O latency (based on the I/O buffer size in your DAW) will be the network RTT plus DSP processing time of one sample block.
The lower the latency the more fragile the setup will be. That’s why you can add additional buffering in AudioGridder.