| Supposedly the magic leap demo was actually cool and used different technology than the eventually crappy hardware they ended up sort of shipping. I think they couldn’t get it to a place where it could be small enough to be useful? Hopefully when Apple ships AR hardware for real it’ll be what it should be. Magic leap will be kind of like General Magic or the creative nomad jukebox - right idea but too early with hardware and not a great product. Their constant advertising with no details for years really bothered me though so I probably have an unfairly negative perception of them. Either build what you’re doing in public like Facebook/Oculus or do it in secret like Apple, but don’t loudly advertise in public when you don’t have anything to show for it. ### (I played with the magic leap hardware that shipped for an hour or so and found it disappointing, a lot less interesting than when I had played with VR hardware for the first time. I think AR as the next computing platform has huge potential, but the hardware isn’t there yet and it needs a strong platform/ecosystem behind it. I think Apple has been preparing this for years.) |
Imagine minecraft, but in real life. They had blocks you could put on walls, dinosaurs roaming around on the ground, knights fighting the dinosaurs, and all of it was controllable.
It was in a small-ish room, roughly ... 15x15 feet? a few meters by a few meters.
It had couches in the room, and pictures on the walls. It didn't look special. But in retrospect the room may have been part of the demo in some way.
(I went through their interview process, and one of the benefits was getting to see the ML in action. Supposedly they also had an "AI assistant" demo or something like that – Cortana? – but it wasn't available on that day.)
If I were an investor, I would probably invest based on the strength of that demo. It was enough to make you question the reason we're all staring at laptop screens. The device was comfortable, and I could imagine myself sitting at a desk typing into thin air (because goggles) rather than typing into a computer screen.
Of course, it looks like I would have lost my money if I were an investor. But how could we know it would play out this way? All they had to do was build a strong developer ecosystem. The lame demo-style apps we see are a direct result of inconvenient APIs and SDKs.
In fact, they were actively hostile to developers. I remember getting a C&D just for publishing their SDK's manual on a personal website. No idea how they even found the link.
The premise is real – in the same way the Vive was in many ways superior to Oculus, I think the next "Magic Leap" will be superior and more affordable than what we see here. If you are looking for an investment opportunity, the AR scene is still a strong bet over the next decade or so.
(If that seems unlikely, think about how many major advances worked out after seeming so unlikely: deep learning in AI; consumer-grade VR; voice controlled devices; the list goes on and on.)