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by agavin 2248 days ago
Thanks for the interest in our shared video gaming past. I had a lot of fun making that video. The PS1 was a fun machine as it was capable, complex enough that you felt it had secrets, but not so bizarre or byzantine that you felt learning them was a waste of time. And you were pretty much the only one in there as the libraries were just libraries, not really an OS. Still true of the PS2 although that was a complex beast, but by the PS3 there was more of a real OS presence. If you want some more, slightly different, slightly overlapping info on the PS1 or making Crash, I have a mess of articles on my blog on the topic: https://all-things-andy-gavin.com/video-games/making-crash/
2 comments

Oh wow, this is akin to spotting a celebrity out on the street!

I happened to already be half-way through the extended "war stories" interview on the making of Crash you had done and it is superb; you are a joy to listen to! I remember reading these blog articles of yours many years ago but will definitely be revisiting!

As an aspiring hobbiest game developer, I often feel I have missed out on this golden age of game development - where you really had to think outside the box and hack your way around the architecture to achieve your design and performance goals.

I really enjoyed your "Making Crash Bandicoot" blog posts and the "War Stories" video. I would love to read about your work on Jak & Daxter and working on the PS2.
Me too, the Jak & Daxter games have a very special place in my heart as my childhood introduction to gaming. I'd love to reach about it!