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by Kaveren
2249 days ago
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This is because most of the cheating bans currently are not human reviewed, it's technical evidence. Closest to this issue I can remember is that some pro CS:GO player was banned by the Overwatch program a few years ago and a fuss was made until it got fixed. Trying to review a replay to determine if a player is using wallhacks? This would take intimate knowledge of every game the SaaS reviews. Maybe this can work out and I'll be like the one 2007 HN comment about Dropbox, but it takes an average of maybe 5-10 minutes per case to review if you're not being super thorough. It could be an open platform where players can sign up, but at that point I think game developers would just implement it in-house. The harder part of this technically is the replay functionality in the first place, which they'd have to do anyway. |
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