It's really specific to Far Cry 5, and it produces some quite strange results that people are putting way too much weight on.
0.1% lows really tank on FC5 on processors without SMT, for example a 5.2 GHz 9600K has less than half the 0.1% FPS as a stock Pentium G5600 2C4T processor. In other words it's stuttering on the 9600K but running ok on the G5600.
4C4T processors (R3 1200) do OK, but that one is AMD, so it isn't clear whether it's specifically something the engine is doing wrong around Intel processors, or if there's some hardcoded assumption that if there are 6+ cores then SMT must be available, or what.
But I mean, this specific game is not evidence that "6C6T is no longer sufficient for gaming", it's just a badly programmed game that has something going wrong under the hood on 6C6T processors.
0.1% lows really tank on FC5 on processors without SMT, for example a 5.2 GHz 9600K has less than half the 0.1% FPS as a stock Pentium G5600 2C4T processor. In other words it's stuttering on the 9600K but running ok on the G5600.
https://www.gamersnexus.net/images/media/2018/cpus/2600k/int...
4C4T processors (R3 1200) do OK, but that one is AMD, so it isn't clear whether it's specifically something the engine is doing wrong around Intel processors, or if there's some hardcoded assumption that if there are 6+ cores then SMT must be available, or what.
But I mean, this specific game is not evidence that "6C6T is no longer sufficient for gaming", it's just a badly programmed game that has something going wrong under the hood on 6C6T processors.