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by lazzlazzlazz
2257 days ago
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> For example, his "emulation cones" are a new name for a very old and extremely well-studied idea. The term "rulial space", similarly, is a new name for an idea that's well-developed in programming language theory. What are the names for these old, well-studied things in programming language theory, so we can look them up? |
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I've decided that I do not have the time or interest in writing the Related Work section for a paper-length blog post touching on an enormous number of fields, some of which I know well and some of which I haven't thought about in a decade. (As an aside, one real and substantive problem with trying to build a research program without taking the time to share a survey and comparison with related work is that you'll have difficulty communicating with others. It will then take extra effort on others' part to build up a knowledge base. Surveying and comparing to related work is hard and thankless but important work. It's not about credit, it's about building up a shared knowledge base.)
However, I can spare an hour or two and take the time to flesh out one or two in order to demonstrate what I mean.
So, I'll make the following offer: is there any particular excerpt from Stephen's blog post to which you would like the CS/PL/info theory analogue? Or, would you prefer me to pick a particular sentence and identify the body of work that explores that question and the major results of that body of work? (I will take this opportunity to emphasize the "about the non-physics side of things" portion of my original post.)
I'm going to link to this thread in other places where people have asked this question instead of monitoring 3 or 4 different threads going forward. I'll do my best to occasionally monitor this thread for requests and do my best to reply. FYI, I probably won't get around to answering more than one reply until the weekend.