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by atum47 2254 days ago
I'm working on a new game. I usually develop my games using javascript and gamas cause its very easy to port it to various systems / platforms. This game I'm intending to release as a comercial product, so I was thinking in selling it on xbox on steam. I guess I could publish on the web,, like you are doing, but how you monetize your game?
1 comments

A game like this is almost impossible to really monetize. It's hard enough to compete being 100% free. It's basically limited to a labor of love.
I confirm what hombre_fatal says. Lucky for us, this game is a passion project, we are not looking for any profitability. Truth is, if we were, we would have had to give up a long time ago. Server/domain costs are split among 6 admins, all development work (code, design, images, admining, moderation etc) is based on volunteer work from passionates. Though we do have many players who asked to make donations, but we never accept any so far. The game will ALWAYS remain 100% free with no pay-to-win and no ads.
Donations won't offset the dev time, but can be significant with a few thousand players. I briefly tried two PBBGs recently (idlescape.com + avabur.com) and could see from the chat that both were bringing in at least thousands a month. The former hasn't been around very long, though, and the latter had microtransactions and somewhat cheap dopamine mechanics.
nice, I'll visit those links