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by electromagnetic 5581 days ago
I was going to add how I thought Half-Life given its military bases is probably the only major shooter of its era that actually had a reason for all the crates and barrels. I think the circus you end up in (if I'm remembering the original game and not an expansion or total conversion) is actually the only other place I saw a genuine crate. Incidentally it was filled with food for the animals and not headcrabs.

My problem with most shooters is that the crates are placed randomly. At least in Half-Life the crates were more often than not in a storage room/area/rack than piled in the middle of a room or in an obscure corridor.

Fallout 3 resolved the box problem too, in that most items were actually found on shelves. Something I hadn't seen since the days of isometric RPG's where tables actually found their heyday.