| [Disclaimer: I used to work at D. E. Shaw Research from 2011-2016] The early Anton 1 numbers of 17us/day on 100K atoms were huge leap forward then. At that time, GPU-based simulations (e.g. GROMACS/Desmond on GPU) were doing single digit ns/day. Remember, even for 'fast-folding' proteins, the relaxation time is on the order of us and you need 100s of samples before you can converge statistical properties, like folding rates [0]. Anton 2 got a 50-100x speed-up [1] which made it much easier to look at druggable pathways. Anton was also used for studying other condensed matter systems, such as supercooled liquids [2]. Your question of why is this so slow or small is prescient. On the reasons that we have to integrate the dynamical equations (e.g. Newtonian or Hamiltonian mechanics) at small, femtosecond timesteps (1 fs = 1e-15s) is because the vibrational frequencies of bonds are on the order of picoseconds (1 ps = 1e-12s). Given that you also have to compute Omega(n^2) pairwise interactions between n particles, you end up having a large runtime to get to ns and us while respecting bond frequencies. The hard part, for atomistic/all-atom simulation is that n is on the order of 1e5-1e6 for a single protein with 100s of water molecules. The water molecules are extremely important to simulate exactly since you need to get polar phenomena, such as hydrogen bonding, correct to get folded structure and druggable sites correct to angstrom precision (1e-10 meters). If you don't do atomistic simulations (e.g. n is much smaller and you ignore complex physical interactions, including semi-quantum interactions), you have a much harder time matching precision experiments. [0] https://science.sciencemag.org/content/334/6055/517 [1] https://ieeexplore.ieee.org/abstract/document/7012191/ [the variance comes from the fact that different physics models and densities cause very different run times -> evaluating 1/r^6 vs. 1/r^12 in fixed precision is very different w.r.t communication complexity and Ewald times and FFTs and ...] [2] https://pubs.acs.org/doi/abs/10.1021/jp402102w |
Which parts of quantum mechanics are idealised away and how do we know that not including them won't significantly reduce the quality of the result?
Are you possibly using stochastical noise in the simulations and repeat them multiple times, in the hope that whatever disturbance caused by the idealisation of the model is covered by the noise?