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by Dilpil 5581 days ago
Decent graphics are murder for adventure games. With some of the oldest adventure games, there were only a few places you could plausibly click on and see a result. Hunting for the interactable object in a 3D textured and shadered world is less intuitive.
1 comments

Cel shading gets around this problem somewhat, and also, IMO make the game "Feel" more like an adventure game.

What shits ME about modern adventure games is when they decide that interactive objects need to be shiny.

An adventure game in the Borderlands art-style (and perhaps the world) would be pretty fantastic.