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by Kaiyou
2260 days ago
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Zero Mission ruined things that made Metroid excellent. It's just not obvious on the first playthrough. Unlike previous Metroid games, you can't really do Zero Mission out of order. There's a path you have to follow and if you go elsewhere the road is blocked by Chozo statues, that weren't present in the original game. |
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It could also be because I got 'hooked' on Metroid because of Metroid Prime, and IIRC that one also was a bit more linear by virtue of the hint system.