|
|
|
|
|
by thecodrr
2268 days ago
|
|
WOW. This is such a fascinating project. (near) zero latencies are relatively hard to achieve especially over network connections. Will definitely try this out once I get the time. Oh and thanks for the various pre-built client libraries, will definitely come in useful. |
|
Games and VoIP still have latency, they're usually structured such the data loss and duplicate responses are normal and handled appropriately.