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by aprdm 2263 days ago
Working in 3D graphics there are lots of different constraints unfortunately and it isn't an easy solution.

A lot of 3d graphics houses have to roll their own solution.

This is a famous one in the cycle and a common approach-> https://github.com/nerdvegas/rez

The issue is that the environment varies a lot and there's usually a lot of C++ code that needs to be compiled to interact with the python plugins based on different environments with 500+ libraries mixing & matching...