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by skrtskrt
2272 days ago
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No Rust, but here's a Python implementation that I have built on top of before: https://github.com/pytransitions/transitions You add the concept of finite "triggers", where [state i] + [trigger result j] always takes you to [new state](which could be the same state if you want) Triggers are just functions where anything could be happening - coin flip, API call, but they return one of an enumerated set of results so the machine can always use their result to go to another state. |
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