Hacker News new | ask | show | jobs
by CarlRJ 2264 days ago
> Apple has a monopoly on the channel to deliver iOS apps.

That's only a monopoly in the same sense that McDonalds has a monopoly on Big Macs. It's within their own ecosystem. Customers can decide whether they want to buy into that ecosystem or choose an alternative (like Burger King, or Android).

2 comments

Utter nonsense.

Buying a burger is an independent transaction. Buying a Big Mac one day doesn't make you less likely to buy a Whopper the next.

Buying a phone is an investment that locks you into that ecosystem for ~2 years (until you buy a new one), and once that time comes, both ecosystems encourage you to stick with your existing choice via purchase transfers, exclusives, and (more) seamless data transfers.

Your comparison would only make sense in a world where McD and BK competed by lacing their burgers with different drugs to get you chemically addicted.

Fuck Apple, fuck Google, and fuck Tim Cook in particular. This is fucking depressing, and almost makes COVID seem appealing. At least it would take your mind off this bullshit for a while.

We're not talking about a monopoly on selling particular phones as physical products. We're talking about apps, which often, but not always are much more 'burger-like'.

I think the best analogy would be video games on console platforms, does Sony have a 'monopoly' on PlayStation games? Well, kind of if you squint really hard, not that it seems to stand in the way of a vibrant and competitive console industry and that's the key issue. If there's a competitive market that is serving customer needs, and no deceptive practices so customers have a clear choice then it's hard to argue there's a market dysfunction such as a monopoly.

> does Sony have a 'monopoly' on PlayStation games?

Yes? The whole console industry is equally awful, and does the same bullshit. That said, there used to be a few mitigating factors for consoles, but they have never been relevant for phones:

1. Generational incompatibility: Since console generations generally weren't backwards-compatible, every new generation would more or less reset the playing field.

2. You could have multiple consoles connected to your TV. You probably won't bring multiple phones with you every day.

Utilities within a city are monopoly providers of electricity, water, and sewer services.

"That's only a monopoly in the same sense that McDonalds has a monopoly on Big Macs. It's within their own ecosystem. Customers can decide whether they want to buy into that ecosystem or choose an alternative" (like living in the next town over, or solar power, water delivery, and portable toilets).

The fact that alternatives exist (live somewhere else! live disconnected!) does not negate the fact that the utility is a monopoly provider of those services.

The primary difference between utility monopolies and the iOS monopoly is that utilities are a "natural" monopoly (there are significant infrastructure costs to enter the market of providing running water to homes in a city) whereas the iOS monopoly is government-granted via copyrights and contracts and digital locks that exclude competitors, and those locks are again protected by DMCA copyright law.

There is no natural reason there cannot be a competing app store on iOS, except that Apple wants to preserve its monopoly.

Would you let a home builder dictate what food delivery options you have? Why let a phone builder dictate what software delivery options you have?